The map editor is not 100% ready yet, but I needed something new to keep things exciting, so the couple of days i started working on player movement and interaction. For movement, I have these three options in mind:
- Diablo movement - Click somewhere once to go there or click and hold to keep moving, constantly finding new paths.
- Ultima movement - Click on the direction you want to go to advance 1 tile towards it or click and hold to keep advancing (without calculating paths)
- Sims movement - Click where you want to go, and select "Walk here" from a context menu that pops up.
That's all for now! Enjoy a couple of shots showing off some new tiles!