- New custom mouse cursors
- Walking made easier by use of tile highlighting.
- Better mouse/tile detection, currently used for walking. Might be unstable.
- Changed trees from tiles to objects.
- Tiles, cliffs and walls in front of the currently highlighted tile made transparent, for better visibility.
- Added togglable fps counter.
- Tile level tool is hopefuly working now.
- Fixed bug when clicking on another tool without canceling currently selected one.
- Cleaned up some code.
- Some pathfinding improvements. Can now catch fish if the fish school is exactly near the shore.
- Updated tutorial text, mentioning that Control-clicking deletes already placed trees and walls.